I have just done an interview for the guys over at Next Gen Hard Surface about my work with Eat3d and my work-flow in general.
Check out the full interview HERE
Thanks NGHS!
I have just uploaded my newest script for Blender 2.5, and its one that i have been wanting to make for a good while now :)
It enables the fast creation of multiple loops on a mesh and is much faster than the standard Loopcut and Slide button that is currently available in 2.5 when adding multiple loops.
You can get the script HERE
I thought it might be fun to start learning the (seemingly) magical art of Python in order to make some scripts for Blender 2.5, now that the new API is becoming more stable and a non Beta release is looming ever closer. The reasoning behind this madness, is so that I might one day, be able to start developing some of the functionality that I feel is missing, or somewhat lacking, in the Blenders current tool set.
My first script creates a "PolySphere": an all quad sphere which is perfect for use in sculpting and is intended to be used in place of a standard UVSphere, where the poles on would cause pinching and other unwanted artefacts.
Apart from being all quads, the advantages are that the topology is distributed evenly across the surface and that they also use only around 80% of the geometry of a comparable resolution UV sphere!
My second script enables the creation of a Chain Mail mesh, with two paths that directly control the overall size of the mail across two axis.
This allows the user to simply move the control points around in order to automatically create new geometry along the axis of the path that is modified. Here is a video of the script in action.
You can get both of your grubby mitts on these beauty's by heading over to my new link encrusted Scripts section!
Enjoy! :)
How to start a blog? That is the question.